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Avoid the hunters that prowl the maze while you look for an escape. Every so often new enemies will join the hunt, so hurry up!

All level geometry is procedurally generated and the room is placed somewhere at random. 

Made for ProcJam 2014 ( my first ever jam entry :D )

More information

Published2 years ago
PlatformsUnity
AuthorJusskarr
GenrePuzzle
Player countSingleplayer